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Master Unity: Design & Develop a Gem Collector Game

By the end of this course, learners will be able to analyze game concepts, design interactive mechanics, implement scoring systems, and develop a fully functional Gem Collector game in Unity. Starting with the basics of environment setup and animation, participants will gradually advance into scripting raycasting, claw mechanics, and collision detection. Learners will then refine gameplay by creating and editing a score manager, managing object spawning, and integrating complete game logic for dynamic and interactive play. This course is ideal for aspiring game developers who want to build practical Unity skills through hands-on projects. Unlike generic tutorials, this course emphasizes step-by-step implementation where each concept builds directly into the game you create. The Gem Collector project offers the perfect balance between simplicity and depth—allowing learners to strengthen their Unity fundamentals while delivering a playable and polished result. Whether you’re new to Unity or looking to expand your portfolio, this course ensures you gain the confidence, coding skills, and project experience needed to create engaging games from scratch.
Duration 5 Months
Institution EDUCBA
Format Online

Eligibility Criteria

school

Academic Foundation

A recognized Bachelor’s degree or high school equivalent required for admission into EDUCBA.

language

Language Proficiency

English proficiency required. IELTS, TOEFL, or standard medium-of-instruction certificates accepted.

Detailed Fees Breakdown

Base Tuition Fee $389
Total Est. Investment $389

Scholarships and early-bird waivers may apply. Contact admissions for exact institutional fees.

Academic Trajectory

Program Outcome

Graduates of the Master Unity: Design & Develop a Gem Collector Game program at EDUCBA are equipped with global perspectives, ready to excel in international markets and top-tier career opportunities.

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