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Getting Started with GameMaker

This course is all about starting to learn how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in C# or C++ AND learning Unity or Unreal. If you just want to start learning how to develop games in a more "gentle" way, this is a great starting point. This course doesn't assume you have any game development experience. Don't worry if you've never developed games before; we'll start at the very beginning and start building your game development skills from scratch. Throughout the course you'll develop core GameMaker skills to help you develop games. Module 1: Learn about sprites and sprite strips Module 2: Learn how to implement functionality using events, actions, and code Module 3: Learn how to add sound effects and implement NPC movement Module 4: Learn how to add randomness to your games * I do have Coursera Specializations called C# Programming for Unity Game Development and C++ Programming for Unreal Game Development for those more advanced topics.
Duration 7 Months
Institution University of Colorado System
Format Online

Eligibility Criteria

school

Academic Foundation

A recognized Bachelor’s degree or high school equivalent required for admission into University of Colorado System.

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Language Proficiency

English proficiency required. IELTS, TOEFL, or standard medium-of-instruction certificates accepted.

Detailed Fees Breakdown

Base Tuition Fee $138
Total Est. Investment $138

Scholarships and early-bird waivers may apply. Contact admissions for exact institutional fees.

Academic Trajectory

Program Outcome

Graduates of the Getting Started with GameMaker program at University of Colorado System are equipped with global perspectives, ready to excel in international markets and top-tier career opportunities.

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