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Computational Thinking with Javascript 1: Draw & Animate

This is the first course in a sequence of four courses that develops essential 21st century computational thinking (CT) skills using the popular JavaScript language as a vehicle. At the end of this first course you will: know a framework for CT to help you learn about it and work with others; be developing your CT skills so that you can more easily work with digital technology of all kinds; be able to read and write programs in JavaScript that involve drawing and animation, using a specialised library; and post your creations on the web so that others can appreciate your skills. This course is suitable for: complete beginners; those who have taken an introductory course in any programming language and want to learn more deeply about the thinking and learning skills they are starting to develop; those who wish to learn Javascript in a supportive environment. The follow-on courses explore the manipulation and analysis of data, such an important aspect of our lives now, again in a highly supportive environment, and then we move the context to mainstream web--based platforms so that you can use these skills more widely.
Duration 3 Months
Institution University of Glasgow
Format Online

Eligibility Criteria

school

Academic Foundation

A recognized Bachelor’s degree or high school equivalent required for admission into University of Glasgow.

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Language Proficiency

English proficiency required. IELTS, TOEFL, or standard medium-of-instruction certificates accepted.

Detailed Fees Breakdown

Base Tuition Fee $176
Total Est. Investment $176

Scholarships and early-bird waivers may apply. Contact admissions for exact institutional fees.

Academic Trajectory

Program Outcome

Graduates of the Computational Thinking with Javascript 1: Draw & Animate program at University of Glasgow are equipped with global perspectives, ready to excel in international markets and top-tier career opportunities.

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