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Android Graphics with OpenGL ES

This course will cover the fundamentals of OpenGL and OpenGL ES in Android. This course is unique because it covers the mechanics of how OpenGL works and also more practical applications to draw 2D and 3D objects. This is an ideal primer for more complex courses on VR and AR within Android. We'll begin by covering the OpenGL Pipeline and Shading Language. Then we'll look at drawing simple 2D objects and increasingly complicated 3D objects in OpenGL and OpenGL ES. There are practical exercises throughout the course to apply your understanding, and there is a summative project which can form part of your professional portfolio.
Duration 5 Months
Institution Imperial College London
Format Online

Eligibility Criteria

school

Academic Foundation

A recognized Bachelor’s degree or high school equivalent required for admission into Imperial College London.

language

Language Proficiency

English proficiency required. IELTS, TOEFL, or standard medium-of-instruction certificates accepted.

Detailed Fees Breakdown

Base Tuition Fee $198
Total Est. Investment $198

Scholarships and early-bird waivers may apply. Contact admissions for exact institutional fees.

Academic Trajectory

Program Outcome

Graduates of the Android Graphics with OpenGL ES program at Imperial College London are equipped with global perspectives, ready to excel in international markets and top-tier career opportunities.

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