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Verified Information • Last Updated Mar 2026
3DS Max Character Modeling: Build & Refine
By the end of this course, learners will be able to set up accurate modeling references, construct foundational facial structures, refine detailed features, and complete full-body topology using 3ds Max. They will gain the ability to build eyes, noses, lips, cheeks, and ears with clean geometry, as well as design torso, hands, and waist with realistic proportions.
This course benefits learners by guiding them step by step from the fundamentals of reference setup to the advanced techniques of body modeling. Each module introduces progressively detailed workflows, helping learners not only understand the tools but also apply professional modeling practices that ensure animation-ready geometry.
What makes this course unique is its focus on modeling Shrek—a recognizable and expressive character—providing both familiarity and practical application. Through project-based learning, participants will master key modeling techniques while building confidence to tackle complex character designs in their own creative projects.
Duration
4 Months
Institution
EDUCBA
Format
Online
Eligibility Criteria
school
Academic Foundation
A recognized Bachelor’s degree or high school equivalent required for admission into EDUCBA.
language
Language Proficiency
English proficiency required. IELTS, TOEFL, or standard medium-of-instruction certificates accepted.
Detailed Fees Breakdown
Base Tuition Fee
$378
Total Est. Investment
$378
Scholarships and early-bird waivers may apply. Contact admissions for exact institutional fees.
Academic Trajectory
Program Outcome
Graduates of the 3DS Max Character Modeling: Build & Refine program at EDUCBA are equipped with global perspectives, ready to excel in international markets and top-tier career opportunities.